![]() ![]() The slow-down ball slows the speed of the chain of balls for a short length of time. The backwards ball pushes the furthest-out chain (depending on if all of the balls are connected) backwards for a short length of time. Time bonuses are also awarded if a player completes the level within ace time - ranging from thirty seconds to four minutes depending on the level.įour different types of power-ups show up in balls, which can be activated by exploding the ball with the power-up. There are bonuses for collecting coins (usually through gaps), for causing explosions through gaps of other balls, and for having a streak of always causing an explosion with each consecutive ball (coins and chain bonuses are a quick way to fill the bar). The level is completed when after the bar is filled, the player eliminates all of the balls on the screen. When three or more of the same color come in contact, they explode, possibly triggering other explosions as part of a chain reaction. To prevent the balls reaching the Skull, the player can eliminate the balls by firing a colored ball from the stone frog idol's mouth towards the chain of balls that will continue to push forward until the player fills the yellow bar, which is when the balls will stop producing off-screen. As soon as one ball reaches the skull, the others follow and the player loses a life. The player can carry two balls at a time and can switch at any time. The game is set in Aztec Mexico.The objective of Zuma is to eliminate all of the balls rolling around the screen along a given path, with other balls (the path is clearly visible in all of the levels except the last level), before these balls reach the yellow skull structure, which will open to varying degrees as a warning of oncoming balls. Zuma Blitz went live on Facebook on 14 December 2010, and was described by PopCap as "the social adaptation" providing players with "the first competitive and cooperative iteration of Zuma in the game's history." Gameplay The sequel, Zuma's Revenge! was launched on 15 September 2009 for Windows and Mac. Zuma received the 2004 "Game of the Year" award from RealArcade. An enhanced version, called Zuma Deluxe, is available for purchase in Windows and Mac OS X versions and as an Xbox Live Arcade download for the Xbox 360 and a PlayStation Network download for the PlayStation 3. It can be played for free online at several Web sites, and can be purchased for a number of platforms, including PDAs, mobile phones, and the iPod. It's a great game.Zuma is a fast-paced puzzle game developed by PopCap Games. And we both know what happens when the marbles reach the frog (you lose). Shooting marbles at individual marbles only shortens the distance from the marbles to the frog. A set of marbles can only be broken if there are already two or more identically colored marbles side by side. In order for you to beat a round, which is only possible once all of the marbles have been eliminated, you have to shoot a marble to another marble with the identical coloration (i.e blue to blue, red to red). But just shooting marbles at other marbles doesn't really do anything, but make your chances of surviving a bit less. ![]() You can prevent this from happening by shooting marbles from the mouth of the frog to the approaching marbles. ![]() The object of the game is to not allow the constantly moving marbles to reach the center frog like object. Zuma Deluxe yet another highly addictive strategy game that will keep you playing for hours at a time. Temple Run was a breakout game because it followed this addictive gaming style and it was one of the first of it's kind on a mobile platform. Games like these promote pure competition because, many times, people share their scores with their friends and then compete against one another to continuously beat the other's score. The best games are the addictive strategy and repetition games where your goal is to continue to compete to get the highest score possible. ![]()
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